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Farm

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Farms raise the population capacity by producing food for colonists.

Basic Farming Edit

Improvement Name Basic Farming
Short Description Increases population cap.
Improvement Type Normal Project
Build Cost 50
Prerequisites Nothing
Improvement Effects Food +4 (+3 in DA)
Obsoletes
Long Description Grow enough food to feed 4 billion more people.



Xeno Farming Edit

Improvement Name Xeno Farming
Short Description Increases population cap.
Improvement Type Normal Project
Build Cost 100
Prerequisites Xeno Farm Construction
Improvement Effects Food +6 (+5 in DA)
Obsoletes Basic Farming
Long Description Grow enough food to feed 6 billion people.



Intensive Farming Edit

Improvement Name Intensive Farming
Short Description Increases population cap.
Improvement Type Normal Project
Build Cost 120
Prerequisites Xeno Farm Construction II
Improvement Effects Food +8 (+6 in DA)
Obsoletes Xeno Farming
Long Description Grow food for your colonists using the latest in sustainable intensive farming.



Advanced Farming Edit

Improvement Name Advanced Farming
Short Description Increases population cap.
Improvement Type Normal Project
Build Cost 150
Prerequisites Xeno Farm Construction III
Improvement Effects Food +10 (+7 in DA)
Obsoletes Intensive Farming
Long Description Grow food for your colonists using the latest in sustainable intensive farming.



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